| Effect | Base Cost | Magnitude | Duration | Type |
|---|---|---|---|---|
| Cure Disease | 0.5 | 5.0 | — | Beneficial |
| Cure Poison | 0.2 | 2.0 | — | Beneficial |
| Damage Health | 3.0 | 2.0 | 1s | Harmful |
| Damage Magicka | 2.2 | 3.0 | — | Harmful |
| Damage Magicka Regen | 0.5 | 100.0 | 5s | Harmful |
| Damage Stamina | 1.8 | 3.0 | — | Harmful |
| Damage Stamina Regen | 0.3 | 100.0 | 5s | Harmful |
| Fear | 5.0 | 1.0 | 30s | Harmful |
| Fortify Alteration | 0.2 | 4.0 | 60s | Beneficial |
| Fortify Archery | 0.5 | 4.0 | 60s | Beneficial |
| Fortify Barter | 2.0 | 1.0 | 30s | Beneficial |
| Fortify Block | 0.5 | 4.0 | 60s | Beneficial |
| Fortify Carry Weight | 0.1 | 4.0 | 300s | Beneficial |
| Fortify Conjuration | 0.2 | 5.0 | 60s | Beneficial |
| Fortify Destruction | 0.5 | 5.0 | 60s | Beneficial |
| Fortify Enchanting | 0.6 | 1.0 | 30s | Beneficial |
| Fortify Health | 0.3 | 4.0 | 60s | Beneficial |
| Fortify Heavy Armor | 0.5 | 2.0 | 60s | Beneficial |
| Fortify Illusion | 0.4 | 4.0 | 60s | Beneficial |
| Fortify Light Armor | 0.5 | 2.0 | 60s | Beneficial |
| Fortify Lockpicking | 0.5 | 2.0 | 30s | Beneficial |
| Fortify Magicka | 0.3 | 4.0 | 60s | Beneficial |
| Fortify One-Handed | 0.5 | 4.0 | 60s | Beneficial |
| Fortify Pickpocket | 0.5 | 4.0 | 60s | Beneficial |
| Fortify Restoration | 0.5 | 4.0 | 60s | Beneficial |
| Fortify Smithing | 0.8 | 4.0 | 30s | Beneficial |
| Fortify Sneak | 0.5 | 4.0 | 60s | Beneficial |
| Fortify Stamina | 0.3 | 4.0 | 60s | Beneficial |
| Fortify Two-Handed | 0.5 | 4.0 | 60s | Beneficial |
| Frenzy | 15.0 | 1.0 | 10s | Harmful |
| Invisibility | 100.0 | 0.0 | 4s | Beneficial |
| Light | 0.5 | 0.0 | 60s | Beneficial |
| Lingering Damage Health | 12.0 | 1.0 | 10s | Harmful |
| Lingering Damage Magicka | 10.0 | 1.0 | 10s | Harmful |
| Lingering Damage Stamina | 1.8 | 1.0 | 10s | Harmful |
| Night Eye | 0.8 | 0.0 | 60s | Beneficial |
| Paralysis | 500.0 | 0.0 | 1s | Harmful |
| Ravage Health | 0.4 | 2.0 | 10s | Harmful |
| Ravage Magicka | 1.0 | 2.0 | 10s | Harmful |
| Ravage Stamina | 1.6 | 2.0 | 10s | Harmful |
| Regenerate Health | 0.1 | 5.0 | 300s | Beneficial |
| Regenerate Magicka | 0.1 | 5.0 | 300s | Beneficial |
| Regenerate Stamina | 0.1 | 5.0 | 300s | Beneficial |
| Resist Fire | 0.5 | 3.0 | 60s | Beneficial |
| Resist Frost | 0.5 | 3.0 | 60s | Beneficial |
| Resist Magic | 1.0 | 1.0 | 60s | Beneficial |
| Resist Poison | 0.5 | 4.0 | 60s | Beneficial |
| Resist Shock | 0.5 | 3.0 | 60s | Beneficial |
| Restore Health | 0.5 | 5.0 | — | Beneficial |
| Restore Magicka | 0.6 | 5.0 | — | Beneficial |
| Restore Stamina | 0.6 | 5.0 | — | Beneficial |
| Slow | 1.0 | 50.0 | 5s | Harmful |
| Spell Absorption | 0.1 | 50.0 | 60s | Beneficial |
| Waterbreathing | 30.0 | 0.0 | 5s | Beneficial |
| Weakness to Fire | 0.6 | 3.0 | 30s | Harmful |
| Weakness to Frost | 0.5 | 3.0 | 30s | Harmful |
| Weakness to Magic | 1.0 | 2.0 | 30s | Harmful |
| Weakness to Poison | 1.0 | 2.0 | 30s | Harmful |
| Weakness to Shock | 0.7 | 3.0 | 30s | Harmful |